Wednesday 29 April 2009

Dead Rising 2 (update)



Wow, just wow. At first I just saw Dead Rsing 2 as 'just an average sequel'

You know those kind of sequel? The ones where the gameplay stays the same, and the locations just change.

THIS game seems to be THE most fun Zombie related game since House of the Dead: Overkill. I mean wow, just WOW. Being able to tape weapons together just seems amazing, combining them with vehicles is just the most awesome, most fun thing a zombie game can provide. Capcom have exceeded themselves on this one. This is a brilliant hack em' up game, probably the best I've seen. Lets just hope they can throw in a female character, or maybe 4 or 5 characters to chose to play online multiplayer. We need defianately need some sexual and racial diversity here. For a game that seems pretty sandbox (hopefully, oh please may it be sandbox), I'd like a sandbox choice of what charatcer I play.

Anyway my impressions are far higher than that piece of shit Chop till you Drop, which may I remind you WOULD HAVE WORKED if they didn't butcher it so they could have the gimicks they provided. They should have built the gameplay system from the ground up, instead of dealing with one that was adapted from the gamecube.

Anyway, enough ranting, it's a definately must buy, it's going to take A LOT to change my mind for this one.

Tuesday 28 April 2009

Darkside Chronicles (update)

Well now we have a gameplay trailer. Let me tell you that despite me regretting buying the Umbrella Chronicles for various reasons, I'm quite pleasantly surprised by this one. Will this be the only decent Resident Evil FPS?

Yes I know, once again it's on rails, but the mood set in the trailer is very creepy, there isn't to much of a musical score, which to me brings in more of the atmosphere. The graphics are vastly improved compared to the last 'Chronicle' game, I'm happy to see that they have put at least some effort into building up the RPD from scratch, and using some brand new zombie models. The RPD now looks like a bloody mess similar to scenes out of Dead Space or a modern day splatter movie.
I'm glad to see Leon and Claire working together, and I'm glad to see a fully remade Mr-X, G-Baby, G-Birkin and Lickers, as well as the giant alligator and spiders to add to the list of creatures that you'll meet during the game.

My largest beef with Umbrella Chronicles was the piss poor dialogue and mediocre to terrible voice acting. This is the largest improvement over this version. Voices sound credible, and the dialogue seems more natural, although Ada seems to be the same emotionless Keanu Reeves character like before, I don't suppose that could at least act like a lost civillian? Oh wait that BODY HOLSTER kinda gives you away....

However I do have beef with some aspects. During previous screenshots it seems they have already made Leon a bad-ass before he becomes one, although I'm pleased to know that they have still kept Leon a rookie cop. Also what the hell is up with the Licker hallway? Why is their DAYLIGHT flooding through the windows?! This is supposed to be Raccoon City at night time, not the day time. If they were outside lights they would be at least a colder colour tempreture. So what gives?

Anyway here's the gameplay footage courtesy of Computer and Videogames dot com

Saturday 25 April 2009

Stephen King's IT

On March 22nd Stephen King's IT was announced a remake by Warner Bros, rated 18 (R). The only Beef I have with this is:

1) It's set in 2008 and 1985 instead of the 1985's and 1950s. Which makes the themes set in the novel completely obsolete. It would have been much better if you kept to the novel, instead of fucking up the timeline, it would be a stronger piece.

2) The film will only be 2 hours long. What are they thinking?! Stephen King's IT should have a 3 hour minimum tag on it, or maybe a 4 or 5 hour mini-series. There is no way you can do a faithful adaptation within 2 hours. The last one was less than spectacular when it came to accuracy to the novel, and that was 3 hours. Imagine is Warner Bros made this a 4 or 5 part mini-series/DVD-Bluray box-set?

3) I think I could do better. Not to sound like I'm bosting, but I have a 4 or 5 hour script adaptation ready to go which I swear to GOD is probably better than the 2 piece of shit their cooking up... Sorry for bragging, but I feel very protective when it comes to faithfull novel adaptations.

However despite the old film scaring the shit out of me when I was a kid, I can see now that the acting was sub-par, and the general fear factor has subsided. Stephen King's IT is definately in need of a good treatment!

Wednesday 22 April 2009

Darkside Chronicles (update)

Well I know that this is old news, but I'm slowly trying to update this site one topic at a time. It seems that the following info has come out about the levels:

- Resident Evil 2 (Characters Leon and Claire)

- Resident Evil Code: Veronica (Characters Claire and Steve)

- NEW Level: South America (Characters Leon)

It will also be the first time Claire has worked alongside Ada!

Tuesday 21 April 2009

Hello All

Hello everyone. As you have noticed my posts have become less frequent. It doesn't mean I've lost interest in keeping this site up and running. It just means due to a mix of technical issues and issues beyond my control. I have not been able to keep this updated how I should.

I'm sorry to those who like reading my blogs from time to time. I hope it keeps them informed and amused. I would like to reassure people I know what's going on in the world of videogames and movies, I know all about the Ghostbusters game, Dead Rising 2, Bioshock 2, Silent Hill, and Resident Evil etc. Yes, I'm also disappointed in the lack of decent content in the cinema, but I'm busy trying to keep everything else in order. I'm sure any readers didn't miss me too much (if any lol). If I knew I had more (I get mesaged time to time from people) of a fanbase I'd probably put my blogs up as a higher priority, but putting time and effort into something which I don't know is reaching out anywhere, while I need to make money elsewhere means taht both websites are in dire need of being kept up to date. I will keep this place running, and maybe I'll update every day like when I started, but until my higher priorities in life become lower on my list, First Impressions will be birthed with a new life :)

Peace out people of the internets!

Monday 20 April 2009

Silent Hill Shattered Memories

Silent Hill: Shattered Memories is the reimaging of the Original Silent Hill. The base story stays the same: Harry's Car crashes, he loses his daughter and sets out into the town of Silent Hill. However the rest of the story is a completely original game. The game is set in the 2000's not in the 60s/70s. The game begins after the events where Harry is having psychological counciling. The scene cuts to Harry in his crashed car, in which he wonders into Silent Hill. He has a drink at the bar where he is startled to notice that his drivers licence says he's from the town. He asks the barmaid if she has seen his daughter, but she hasn't. He dials 911 on his cellphone but the operator can't hear him, even with full signal on his phone...Then things get weird, and the town slowly starts to change...

The gameplay is simple. The whole town including all buildings are already rendered, which means there are NO load times, you can pop in and out of the buildings live. Which means enemies will follow you: Try and jump the fence? You can but your enemies will either jump it too or will drag you by your ankle back into the hellish nightmare. In which you will notice then next thing: There's no combat system!
The only thing you have at your defence will be flares which you can store, which will momentarily ward off attackers, but not for long. No weapons, no hand to hand combat, it's the matter of run or die.
Harry does however have a cellphone in which he can make calls, send and receive txts, listen to voicemail, as well as load and save his game. Harry will also be able to take pictures.
This Silent Hill has also done away with going up to an object and pressing a button to find out if the object is useless or not the character will have to interact themselves with the environment, the camera comes in handy too, taking photos can reveal information about Silent Hill's past, instead of having to read diary's left by people. If something nasty happened in a room, take a picture and find out. If someone went crazy they'd scrawl it on the wall, take a picture and read it for later. Voicemail calls and txts will also reveal stuff, apparently demons and ghosts have the ability to leave a voicemail.
The static is back, and it comes from your cellphone, and out of the wiiremote speaker, as well as voicemail and calls made by other characters such as Cybil.
Once more your cellphone does not pause the action, so you can be attacked while using it, so be careful.
The main addition to this game is that you have a flashlight at your disposal, in which your wiimote will act as the torch, your nunchuck's analogue stick will move your character. Z runs, C does a 180 turn, and the A and B buttons work the Cellphone. Mentioned before your wiiremote is used to interacting with objects too, and solving puzzles.

However the most brilliant thing about the gameplay is yet to be revealed. The game watches you, and how you act in situations, this will change how enemies look, how enemies behave, how main characters behave towards you, and the layout and look of the town. Say for example if you decide to look at a playboy magazine instead of checking out the map first. The game would mark that you are not a practical person, and will adjust to make things harder for you, or the enemies may become more female/male in shape. The town reacts to the player's psyche, because the player will effect the character's psyche.

The graphics for this game are of course not as good as the PS3 or 360. However the team behind Origins is working on this one. They plan to make the graphics (for the primary Wii version) "as if they were a SD version of the PS3" the most impressive thing seen are the lighting effects, every snowflake casts a shadow.
The fog of Silent Hill is gone however. The otherworld of Silent Hill is now a snowy icy land using the dark instead of grey fog, shrouding your world in darkness, rather than the memorable grey fog.

Silent Hill: Shattered Memories is primarily a Wii title. However lower graphical versions of it will be out on PSP and PS2. Shattered Memories is out this year.