Saturday 24 October 2009

The Long History of Resident Evil (Part 7 + 8)

During the fourth phase of development Resident Evil 4 underwent a change to involve Zombies again, however it felt that it was again being too stale, and with the poor sales of Outbreak File 2, Resident Evil 0, 1, 2,3 and CODE; Veronica it was definitely time to introduce a new Enemy. E3 ‘04 introduced us to the new and final design of Resident Evil 4.

Resident Evil 4 had completely re-invented itself, first of all Umbrella was finished and there is no T-Virus or any virus for that matter within the game. Secondly the setting was in an unknown village at first thought to be South America, and later revealed to be Spain.

This time Leon would have to fight against faster and more intelligent enemies that would hound you throughout the game, no longer were they mindless monsters, this time they used weapons and traps against you.

Resident Evil 4 had turned into a panic ridden action game, the mechanics had been given an overhaul, of which you could carry items in an attach̩ case which was upgradeable, instead of carrying 6 Р8 items at a time. The action button could mean object you could interact with it, such as jumping over fences, climbing ladders etc.

Fans were at first shocked and disgusted by what Mikami had done to the franchise, but grew to love the game with every new development.

Eventually upon its release Resident Evil fans were quick to hail the game as the best Resident Evil game to date, despite it not involving Umbrella or the T-Virus. Resident Evil 4 had attracted new audiences who would never usually touch a Resident Evil game with a taser on a pole. Resident Evil 4 had become one of the most popular and talked about games of 2005, however 6 months into it’s “exclusive” time with Nintendo Capcom decided to break contract due to the poor sales of the previous gamecube tiles, Resident Evil 4 was ported onto the PS2, and then went multiplatform apart from Microsoft’s X-Box.

While people speculated what RE5 would be like, many hardcore Resident Evil fans decided the honeymoon period with the new style was over, and wanted a more horror orientated game. Come July 20th 2005 Capcom announced RE5 with mixed results, while it was announced that the game would be going back to the routes of the original, it seemed that the enemies, like last time were fast moving. Many speculated a cross-breed between Las Plagas and T-Virus, to produce Zombies seen in 28 days later. It wasn’t until 2006 that it was revealed to be an even more action orientated game, leaving out much more horror than previous.

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